Hungaroring

Special thanks to Maciej who is helping me with me a lot with his ideas and he created the ai for this track :)

UPDATE 0.8:

  • More detailed F1 layout
  • Added Crowd
  • Added DRS zones
  • Added more track details
  • Fixed Pitlane issue
  • Added digital flags
  • Added working starting lights

UPDATE 0.9: In this update i focused more on the trackside objects, but i fixed some clipping bugs and further tweaked some materials to have a more realistic look

  • Off-track overhaul
  • Added pitlane objects
  • Added more grid slots, now we have 26 instead of 20 :)
  • Tweaked materials
  • Tweaked the surface grip levels, now the astroturf has much less grip

UPDATE 1.0:

Finally it is time to open this post to the public :D In this update i focused more on the missing features and special requests

  • Updated a lot of materials
  • New skidmarks, also in the pitlane
  • Added night lighting
  • Added RainFx support
  • Extended grid slot to 30
  • New tree textures
  • New fence textures
  • Added track cameras
  • Added more detail to the environment
  • Filled the tyre barriers
  • Added nation flags to the paddock

UPDATE 1.1:

  • Fixed the floating lights (i forgot to select the half of the paddock when exporting lol)
  • RainFx fixes for F1 layout
  • Fixed flickering bridge on the F1 layout at the main straight
  • Reworked GT layout sponsors
  • Tweaked tyre marks and groove material

Update 1.2:

Please do a clean install with this update (delete old track folder)

Reworked vegetation: I planted almost 3000 trees manually based on real life footage. The new vegetation should be much more representative of the track than the previous ad hoc made environment.

  • Added more surfaces (fixing track limits)
  • Reworked grassFx
  • Reworked tree textures
  • Reworked terrain textures
  • Tweaked glass material
  • Tweaked grooveline position, also fixed floating grooves
  • Fixed fences not having transparent shadows from distance
  • Fixed tyrewall shading
  • Fixed track map
  • Fixed barrier placement on the F1 layout
  • Fixed the issue when CM doesn’t track any data on the F1 layout

Update 1.3:

  • New 2024 blue tyre barriers

  • New grass and gravel traps

  • Resurfaced asphalt

  • Adjusted the height of the chicane curb based on real driver’s feedback (now its a bit higher, so it will be more difficult to cut the chicane)

  • Adjusted some ground paints to match real world

  • New 2024 ui logo

  • Working TV displays

  • New Digital flag logic

  • Tweaked some materials to be more realistic

HOTFIX:

  • Corrected sectors

UPDATE 1.35:

  • Corrected grid positions

  • Fixed stretched lollipop mans

  • Fixed wrong sector times

  • Fixed map.png for both layouts

  • Fixed incorrect models.ini confog

  • Fixed a bug in surfaces.ini

  • Material adjustmens

Please share the track with your friends, drive carefully and enjoy

I recommend installing the track manually. Some people reported issues when installing with CM


This track requires CSP to work properly, build 0.2.4 or better

Track name: Hungaroring

File name: fn_hungaroring

Hungary

Uploaded: Apr 26, 2025

Version: 1.35

ZgotmplZ
Hungaroring

Grades:

FIA Grade 1

Host:

F1

Type:

Circuit

,

Loop

Length:

4.4 KM

Opened:

1986

Layouts:

1

Pitboxes:

30

Credit:

Fenryr

Width:

8-12 m


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