12 layouts (GP, Short, Wet, etc.)
To add shader modifications and GrassFX, create an ext_config and extension file and add the following:
“`ini
[GRASS_FX]
GRASS_MATERIALS=GRASSAR, GRAS1
[SHADER_REPLACEMENT_…]
ACTIVE=1
MATERIALS=BKA
SHADER = ksPerPixelAT
BLEND_MODE = ALPHA_TEST
“`